Music Production Q & A With Gary Gray, Part 1
Published: Thu, 08/09/12
Today's post is another guest post from producer
Gary Gray. This post is pretty long, you can read and excerpt below or read the full post on my blog:
http://www.howtolicenseyourmusic.com/blog/music-production-q-a-with-gary-gray-part-1
Gary and I recently
collaborated on a course all about how to produce music that meets the industry
standards for licensing music in film and television. Based on the feedback Gary has received from
the course, Gary has put together a list of the top ten questions he's received
along with his answers. This is part one
in a three part series. Gary is also
offering a free 15 minute phone consultation with everyone who purchases our
course by the end of the month.
Take it away Gary....
The response to the course Aaron and I recently
created has been incredible.
Feedback from Producers and Engineers from all
over the world has allowed an even deeper look into what problems, confusions,
questions, victories and successes are occurring for people like you; Indie Musicians working hard to make a living
through licensing your music.
I've culled through all the feedback and have
compiled the Top 10 Questions I've received.
I'm already receiving success stories regarding improved audio
production quality from Songwriters, Producers and Engineers.
If you have a library of workable techniques
and tricks that you refer to for your work in the studio, I invite you to add
this blog to that library. If you don't
yet, I encourage you to start a library with this blog. The top producers and engineers I know and
work with all keep such a library; since we are dealing with an invisible
subjective art form, susceptible to altered application and sometimes hindered
by non-constructive opinion (which can sometimes lead to our own insecurities
and lack of confidence in our own productions).
So, without further pre-amble, we'll dive right
in: (Note: Further details are covered in the course
"How To Produce Music That Will Get Licensed And Make You Money," and if you have your own specific questions not covered below,
you can get those questions answered with the free 15 Minute Consultation I am
offering for anyone who signs up for the Course before the end of August. I am finding that besides being able to
answer people's questions, priceless research information is also being
compiled on what Songwriters, Producers and Engineers need and want, thereby
allowing us to expand our ability to help the music community through
HowToLicenseYourMusic.com and LearnAudioEngineering.net)
QUESTION 1A. I get to the end of my mix, it sounds pretty good to me, and all of a sudden I look up and notice that my Stereo Out Master Bus is up around 0dB (or even higher - in the red!). I heard it's not good to turn the Master Fader down, because it will degrade the quality of my mix, so in order to handle the fact that I let my Gain Staging* get out of control, do I have to carefully lower the levels of all my individual tracks in order to create enough Head Room*? (*Gain Staging: In the Mixing Process, Gain Staging describes the cumulative level of individual tracks and plug-ins to the Master Fader. *Head Room - Number of Decibels below 0db on any fader marked by the loudest signal on that track. For example: if the loudest signal on a track shows up on the meter at -3dB, then you're giving yourself 3dB of Head Room. In everyday use, this term is applied thusly; you look over your track from beginning to end and look at the "average" amount of headroom, and that's usually what you are concerned with. For Mastering a final mix, the Mastering Engineer usually likes somewhere between 4dB to 12dB of average Head Room to work with, because Mastering processes and equipment are going to add loudness and energy to the final mix, and if you gave him a mix with NO Head Room [at 0dB] then anything he would attempt in the Mastering process would immediately cause distortion [clipping] and that's not good).
Answer: Here is a big Myth which we will put to
rest right now. At times, I have heard
the advice that you should never touch that Master Fader - Leave it at
0dB! The truth is that if you "solve"
your Head Room issue by turning down your individual faders after you feel you
have a great mix, you could easily be destroying
that mix - without knowing what exactly happened. So trying to solve the "problem" of never
touching your Master Fader (which is NOT a problem!) - ends up CREATING a
potentially HUGE problem!
Here's the exact anatomy of all of the elements
involved in this scenario:
When you have adjusted all of the volume levels
of each track AND all of the plug-in levels and settings and aux tracks and
group tracks (and all post-fader settings and any pre-fader settings you may
have on effects), you have established very specific relationships amongst and
between every one of these elements. In
order to lock-in and maintain those relationships (on some mixes you
could be looking at hundreds of relationships, and re-adjusting any one of them
could affect the entire mix in immediately
noticeable or [and this is why I've listed this as the number one question] NOT-SO-IMMEDIATELY NOTICEABLE WAYS), in
order to give yourself a bit of headroom for the Mastering process, you simply
have to do only one thing: Turn Down Your Master Fader. "But that will degrade the quality of my mix,
won't it?" No. If I could show you the screen shots from
many top producers and engineers on their final mixes, you would see plenty of
Master Faders below 0dB. However, since
this "law" has become so "firmly established" it doesn't get fully analyzed or
questioned much. For some reason, this
"law" just keeps getting passed around and keeps growing. Well, let's weed it out right now.
Imagine solving this Head Room issue by going
back, starting with your kick drum track, then your snare, the rest of your
drums, the bass track, all the guitar tracks, the keyboards, the vocals,
background vocal tracks, etc. and turning each one down; even if you group them
all together and pull them down (as is often done), it still spells possible
trouble. Each one of those tracks may
have any number of plug-ins and aux tracks connected to them. Any number of those tracks may have parallel
compression or side-chain compression set ups.
All of these settings that you balanced, that you took hours and hours
and hours to perfect, will be ruined in less than five minutes, by turning down
the individual tracks.
The most insidious aspect to this scenario is
this: Most of the time the Songwriter, Producer or Engineer takes a break just
before or after this process is done. So
when the mix is listened to again, it's not always immediately perceived that
this "relationship destroying move" has ruined a good mix, and wasted al the
hard work and hours that have gone into it.
Then later, the Songwriter, Producer or
Engineer, scratches his or her head and says, "Man, I thought I had a great
Mix. Hmmm, maybe my ear is not so good
after all." This can be a real mixer
killer. But even more important than
that, it's a real morale killer.
Note: If an individual track is in the red AND
CLIPPING WHEN YOU LISTEN TO IT, then pull that track down, it's obviously to
high in the mix. If the clipping continues when you pull it down - it's been
tracked (recorded) incorrectly and will need to be re-recorded (unless the
effect of clipping is wanted).
IMPORTANT: If you see an individual track in the red, but it sounds good
(this is possible due to how digital metering is designed) leave it alone. Follow the musical philosophy of Duke
Ellington: "If It Sounds Good It IS Good." Your EAR and not your eye is the
final quality control.
Real-life example: I finished a mix and liked it a lot. Looked up and noticed my Master Stereo Out
was in the red! Oh no!
Having been taught up to that point never to touch my Master Fader; to
keep it at 0dB no matter what, I thought, ok, no problem, quick solution - I'll
group all my tracks together and pull them down until I've got enough head
room. So I did a "save as" and pulled
them all down. (That "save as" by the way was a LIFESAVER!) I then hit "play." The mix was quieter of course, but it was different. I couldn't tell
exactly what was different at first. In
fact, I thought that it was simply due to ear fatigue that I was hearing
something different so I took a break.
After the break I listened again. And then I realized what had
happened: The amount of signal being
fed into every one of my Aux tracks, the amount of signal being fed into each
parallel compression set-up, the amount of signal being fed into each group
track with effects on it, the amount of signal being fed into each side-chain
compression set-up had all changed.
One rule of mixing is to carefully monitor your
input and output signals when performing any change in a mix. All that careful work was, unbeknownst to me,
wiped out.
The result?
My reverbs, compressions, delays, etc., all sounded different. And though some of the differences weren't
huge, they all had changed. I had more headroom alright, but my mix was
ruined. So I did an experiment right
then and there. I took my previous "save
as" - the mix that was in the red, and simply pulled the Master Fader down
until I had enough head room. I then
Mastered both versions and did a very careful analysis of each mastered
version. Note: If you looked at my mixer, you could see several individual
tracks in the red, but ALL of the tracks sounded great - no audible clipping on
any individual track. When I started
apprenticing and training under pro mixers, I started noticing lots of red in
many mixes - something schools taught you to "never ever do." But not once did I hear any audible clipping
in these instances.
Night and Day.
The master from the previous "save as" version, where I had simply
pulled down the Master Fader sounded awesome.
The other one (where I pulled the individual faders down) sounded
bad. I started asking around and a few
of my colleagues whom I trust highly pulled me off to the side and said, "look,
I don't go around blabbing this because I know you're 'not supposed to do it,'
but I always do that and I've never had a problem." The truth is, if the Master Stereo Out
degraded sound quality when pulled down below 0dB, it wouldn't have a fader on
it!
QUESTION
1B: Then
why not just let the Mastering Engineer pull down the volume of my mix to where
he's comfortable with the head room?
Read the rest of the post on the blog:
http://www.howtolicenseyourmusic.com/blog/music-production-q-a-with-gary-gray-part-1
Aaron Davison
