Music Used In Video Games
Published: Sat, 09/11/10
Hi ,
The use of independent music in video games is continuing to increase and is becoming a bigger and bigger source of revenue for songwriters who are actively licensing their music.
In some cases, when an artist licenses a song for use in a video game there is a one time buy out regardless of how many units of the video game is sold.

In situations where a back end royalty is paid, per game royalties range from 8 cents to 15 cents per composition and buyouts range from $2,500 to over $20,000 with many in the $5,000 range.

As in many other areas, royalties and fees depend upon the value of the composition; the previous history or anticipated sales of the game; bargaining power of the parties; and the needs of the video game producer, music publisher, and songwriter.
The use of independent music in video games is continuing to increase and is becoming a bigger and bigger source of revenue for songwriters who are actively licensing their music.
In some cases, when an artist licenses a song for use in a video game there is a one time buy out regardless of how many units of the video game is sold.
In situations where a back end royalty is paid, per game royalties range from 8 cents to 15 cents per composition and buyouts range from $2,500 to over $20,000 with many in the $5,000 range.
As in many other areas, royalties and fees depend upon the value of the composition; the previous history or anticipated sales of the game; bargaining power of the parties; and the needs of the video game producer, music publisher, and songwriter.
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